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🐣Sceneri Beta Guide
🆕What's New
🌱Experimental Features
🚀Release Notes
🏎️Getting Started
🙉Beginner Onboarding
🖥️Sceneri Interface
🎨Sample Projects
🔌Supported Devices
🎬Video Tutorials
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Getting Started
Sample Projects

Cubely

7min

Overview

Cubely itself is a great demonstration of voxel or cube based design within Sceneri that shares the theme of snapping to position each element in the scene. This is not a unique setup though as most of the scenes provided with Sceneri employ this snapping technique with increasingly complex objects placed in the scene.

When done with Cubely don't stop snapping and be sure to check out the other samples we provide for more complex snapping arrangements!

Cubely
Cubely


Smart Objects Used

Character

A default character controller is supplied and spawns in the center of the map where the Spawnpoint smart object is located.

Spawnpoint

The spawnpoint is located in the center of the map as a yellow striped character that takes the shape of the scenes active default character that will spawn.

Respawn Zone

The respawn zone is located as a red striped object in the scene that allows for respawning of the player to the initial Spawnpoint.

Attribution

The following level was constructed using CC0 content located at Kenney and their 2D Voxel Kit they provide.

Additional Resources

🔽 TestFlight Setup

🐵 Beginner Onboarding

Feedback

Please be sure to submit issues or feature requests through the embedded TestFlight feedback form. In the event it is a major issue please contact us directly through Discord.

Updated 04 Oct 2022
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TABLE OF CONTENTS
Overview
Smart Objects Used
Character
Spawnpoint
Respawn Zone
Attribution
Additional Resources
Feedback
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