website logo
HomeSign up
Navigate through spaces
⌘K
🐣Sceneri Beta Guide
🆕What's New
🌱Experimental Features
🚀Release Notes
🏎️Getting Started
🙉Beginner Onboarding
🖥️Sceneri Interface
🎨Sample Projects
🔌Supported Devices
🎬Video Tutorials
Docs powered by
Archbee
Getting Started
Beginner Onboarding

Positioning Objects

10min

Overview

Whether you are creating a small world or some large environment, inevitably you will come across needing to position your objects int your scene. Here we will focus on the adding and positioning of objects within a scene.

In this section, we will begin by placing Objects (geometry) into our basic level.

Prerequisites

💡 Creating a Project

🚦 Viewport Basics

Video Tutorial



Steps

1. Make sure to have the Solaris scene open.

Solaris Scene
Solaris Scene


2. Fly over to the left side and select the Pillar against the wall.

Select Pillar
Select Pillar


3. Next, with the Pillar selected click on the Delete icon in the Radial Menu to remove the Pillar from the scene.

Delete Pillar
Delete Pillar


Now that we have successfully deleted the pillar we can use the Asset Browser to replace it!

5. Next, expand the Asset Browser in the bottom left of the screen by clicking the folder and magnifying glass icon.

Expand Asset Browser
Expand Asset Browser


6. With the Asset Browser open scroll down by selecting inbetween the thumbnails and swiping your finger up and down.

Pillar Asset Browser
Pillar Asset Browser


7. With your finger over the pillar thumbnail press down and then drag out to the left in the viewport.

Drag Pillar
Drag Pillar


8. With the Pillar selected activate Snapping (X,Y) in the top left menu and then move the Pillar into position as shown.

Pillar Snap
Pillar Snap


9. Moving forward let's add a Crate into the scene to change its material.

Crate Addition
Crate Addition


9. With the Crate in the viewport we can drag the Blue Material from the Asset Browser over the Crates secondary color.

Change Material
Change Material


10. For the final step in this section of the onboarding we will remove the Floor pieces using the Delete icon like the Pillar and then we will activate the Paint Tool on the remaining Floor and click with (X,Y) Snapping enabled.

Paint Tool
Paint Tool


11. Now having successfully removed and added the flooring we can jump into the Additional Tools lesson to explore design tools in your scene!

Additional Resources

🎨 Sample Projects

🚀 Release Notes

Feedback

Please be sure to submit issues or feature requests through the embedded TestFlight feedback form. In the event it is a major issue please contact us directly through Discord.

Updated 15 Feb 2023
Did this page help you?
PREVIOUS
Viewport Basics
NEXT
Additional Tools
Docs powered by
Archbee
TABLE OF CONTENTS
Overview
Prerequisites
Video Tutorial
Steps
Additional Resources
Feedback
Docs powered by
Archbee