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🐣Sceneri Beta Guide
🆕What's New
🌱Experimental Features
🚀Release Notes
🏎️Getting Started
🙉Beginner Onboarding
🖥️Sceneri Interface
🎨Sample Projects
🔌Supported Devices
🎬Video Tutorials
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Getting Started
Sample Projects

Stomp Em

8min

Overview

Stomp Em is a perfect example of the standard mechanics housed around a platform and how you can string in collectables and hazards to form engaging gameplay. Given the entire map is snapped together you will find using the paint tool in the Design Tools as an efficient means of expanding the level design.

We hope to see all creators out there take this sample and expand upon the layout!

Stomp Em
Stomp Em


Smart Objects Used

Character

A default character controller is supplied and spawns next to the door at the beginning of the scene.

Spawnpoint

The spawnpoint is located in the center of the map as a yellow striped character that takes the shape of the scenes active default character that will spawn.

Respawn Zone

The respawn zone is located along the water plane in the scene that allows for respawning of the player to the initial Spawnpoint.

Damage Volumes

Several objects within the scene are quite dangerous. Be sure to take note of the various spikes and rotating saws that line the terrain!

Collectables

Within the scene you will find rotating coins and items (hearts and keys) that you can collect within the scene.

Attribution

The following level was constructed using CC0 content located at Kenney and their Platformer Kit they provide.

Additional Resources

🔽 TestFlight Setup

🐵 Beginner Onboarding

Feedback

Please be sure to submit issues or feature requests through the embedded TestFlight feedback form. In the event it is a major issue please contact us directly through Discord.

Updated 04 Oct 2022
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TABLE OF CONTENTS
Overview
Smart Objects Used
Character
Spawnpoint
Respawn Zone
Damage Volumes
Collectables
Attribution
Additional Resources
Feedback
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