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Audio

3min
in development, audio components are the building blocks of audio in games they are used to create and control sound instances inside a game audio components can be attached to any object in a game, such as a player character, an enemy, or a level environment sections how to add an audio spot docid\ eghpuevwdlv1cxkvvvbrs overview audio components can be used to control a variety of sound properties, such as volume, pitch, and pan they can also be used to create spatialized sounds, which means that sounds can be played from different locations in a game world this can be used to create a more immersive audio experience for players here are some of the benefits of using audio components in game development make it easy to create and control sound instances inside a game create a variety of sound effects, including footstep sounds, weapon sounds, and environmental sounds create spatialized sounds, which means that sounds can be played from different locations in a game world control a variety of sound properties, such as volume, pitch, and pan feedback please be sure to submit issues or feature requests through the embedded feedback form in the event it is a major issue please contact us directly through discord