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7min

Rogue Mars

Overview

Rogue Mars is a space scene we provide that has basic ο»Ώplatformer gameplay as well as animated objects within the scene. The scene is separated into small, medium, and large form objects to quickly world build. You will find mounds and predefined layouts for buildings with full pathing already laid out.

ο»ΏWe hope to see all creators out there take this sample and expand upon it with the included assets and those founding the asset libraryο»Ώο»Ώο»Ώο»Ώ!

Rogue Mars
ο»Ώ

Smart Objects Used

Character

A default character controller is supplied and spawns next to the bone archesο»Ώ.

Spawnpoint

The spawnpoint is located in the center of the map as a yelow striped character that takes the shape of the scenes active default character that will spawn.

Respawn Zone

The respawn zone is located as a red striped object in the scene that allows for respawning of the player to the initial Spawnpoint.

Rigid Body

A Rigid Body can be defined as an object that has gravity applied to it. In the course you will find the barrels stacked within the scene are possible to run over.

Collectables

Within the scene you will find rotating martian ore that you can collect within the scene.

Attribution

The following level was constructed using CC0 content located at Quaternius and ο»ΏKenney.nl for both the initial character mesh and the space environment.ο»Ώ

Feedback

Please be sure to submit issues or feature requests through the embedded TestFlight feedback form. In the event it is a major issue please contact us directly through Discord.

Updated 26 Feb 2023
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TABLE OF CONTENTS
Overview
Smart Objects Used
Character
Spawnpoint
Respawn Zone
Rigid Body
Collectables
Attribution
Feedback