Getting Started
Sample Projects

Onboarding

6min
onboarding is the very beginning steps within the sceneri platform and how we encourage all users to learn the basic movement and mechanics in the application the sample employs basic components found within all generic platformers such as coins, bridges, moving platforms, and ending flags in order to complete a level we hope you enjoy onboarding as much as we have in making it! onboarding smart objects used character a default character controller is supplied and spawns in the center of the map spawnpoint the spawnpoint is located in the center of the map as a yelow striped character that takes the shape of the scenes active default character that will spawn rotation component you will find in numerous objects the ability to rotate or "ping pong" in the scene to create kinetic gameplay through the obstacle course path animations the path animations can be defined as objects that oscillate between 2 points drawn out with a spline in the obstacle course you will first encounter this with the hydraulic lifts collectables within the scene you will find rotating coins that you can collect within the scene rigid body a rigid body can be defined as an object that has gravity applied to it in the course you will find a movable crate in the first section which will fall over the edge if you push it damage volumes throughout the scene there are spikes and rotating corkscrews that can cause damage and force the player to respawn to the beginning of the level respawn zone the respawn zone is located as a red striped object in the scene that allows for respawning of the player to the initial spawnpoint feedback please be sure to submit issues or feature requests through the embedded feedback form in the event it is a major issue please contact us directly through discord