Getting Started
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Glossary
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Raycast

2min
raycasting is a technique for rendering 3d scenes by tracing rays from the viewer's eye through the scene and determining which objects the rays intersect the color of each pixel on the screen is then determined by the color of the object that the ray intersects raycasting is a simple and efficient technique for rendering 3d scenes, but it can be limited in its ability to represent complex scenes here are some of the benefits of raycasting simple raycasting is a simple technique that can be implemented relatively easily efficient raycasting is an efficient technique that can be used to render 3d scenes in real time accurate raycasting can be used to render 3d scenes with a high degree of accuracy here are some of the drawbacks of raycasting limited to simple scenes raycasting is limited to rendering simple scenes complex scenes with many objects and complex lighting can be difficult or impossible to render using raycasting no shadows raycasting does not support shadows natively shadows can be added to raycasted scenes, but this requires additional calculations no reflections raycasting does not support reflections natively reflections can be added to raycasted scenes, but this requires additional calculations overall, raycasting is a simple and efficient technique for rendering 3d scenes however, it is limited in its ability to represent complex scenes feedback please be sure to submit issues or feature requests through the embedded feedback form in the event it is a major issue please contact us directly through discord